DTurboKiller LT | 2008-09-09 16:13
*
LT Space Deathmatch eXpanded Finale
 
(3.5 from 6 votes)
*
Starred Content
FINAL version released! Enjoy the space deathmatch!

A map by D-Turbokiller (LT)
eXpanded FINALE Version (9/09/2008)
Starred Content!

====
INFO
====
Some of you probably know this map, made in the middle of December last year. Many (way too many) updates were made over the time, with most done on small spaces of time. But, after seeing this turned into a featured map when I returned in late July, I decided to tweak this map until it was completely finished. And boy, am I happy with it now :)
Now about the map. It's a fairly large map for at least 5 players (I recommend more than 8 though), and made for all game modes (some feel better than others here). It looks very nice (in my opinion), and it's completely symmetrical, so it should work great for most modes. CTF is definitely a great option, since it's been much improved in this final version.
A changelog is included.

===============
eXpanded Finale
===============
-The FINAL version! About time :P
-Much tweaking to the ramps:
-Removed some ramps and adjusted angles.
-Added 2 huge ramps which provide the only way to get the Blue Flag as well as another quick access to the other side of the map.
-Very much improved CTF mode:
-Lowest platform now houses the Red Flag, right in the center.
-The Blue flag is now at the very top of the map, reachable only through the 2 huge ramps.
-Both flags now take longer and are harder to reach thanks to the tweaking on the ramps.
-Adjustments to the CTF teams.
-Added death material below the lowest platform.
-Some other minor adjustments.

=========================
eXpanded Version Features
=========================
-A CVS-only map right now,due to the new features Assassin Edition doesn't have.
-A new, rotating skybox by vegastrike.
-Improved passages to the outer lower platforms. They are now completely covered to prevent unfair sniping. To compensate, however, they are a bit narrow, so they can be dangerous in close quarters combat.
-Improved capture mode placements.
-Added CTF mode!
UPDATE 1: Fixed misplaced textures at one of the passage entrances.
UPDATE 2: Fixed not being able to shoot players high on the air; Improved
laser pillars; a very minor texture improvement on the lowest platform; Updated screenshot.

===========
Final words
===========
Although this map received constant updates (maybe too frequent, which caused a low rating), this will not happen anymore. Unless it has a major problem, it shouldn't be necessary to update it ever again.
With that said, I'm moving on to other maps, when I have the patience to do one.
So, I hope you enjoy this map. I would certainly appreciate any comments and ratings. Have fun! Maybe we'll see it in the next Sauerbraten release :)

NOTE: Had to create a new node and delete the old one, otherwise people would just not know about this final release and ignore it. Shame the remove the "editing makes it the newest" feature... I apologize to the admins. At least the map can be properly rated now since it's the final release.

lt_sd.zip (4.81 MB)
(3.5 from 6 votes)
User login
Users on Quadropolis
3 guests & 1 user online
 
(4.9 from 11 votes)
Created 2008-11-25 22:50
6 days 1 hour ago
 
(3.8 from 4 votes)
Created 2008-11-09 11:41
3 weeks 1 day ago
fugudude
 
(1.0 from 2 votes)
Created 2008-11-30 00:28
2 days 11 min ago
 
(4.8 from 19 votes)
Created 2008-05-30 16:28
26 weeks 3 days ago
 
(2.9 from 7 votes)
Created 2007-12-07 22:18
51 weeks 3 days ago
demonmoooseguy
 
(3.9 from 10 votes)
Created 2008-11-17 12:27
2 weeks 12 hours ago
 
(5.0 from 3 votes)
Created 2008-11-18 09:24
1 week 6 days ago
 
(2.6 from 10 votes)
Created 2008-11-19 21:37
1 week 5 days ago
alex256
 
(3.0 from 6 votes)
Created 2008-02-18 18:05
41 weeks 6 hours ago
NikolaiH
 
(1.0 from 3 votes)
Created 2008-11-27 14:25
4 days 10 hours ago